Sara is a digital artist and illustrator based in Cape Town.
She has worked as a concept artist, 3D asset artist and 3D scanning artist on films such as Deep Blue Sea 3 and Black Beauty. Currently she is working as a lead texturing artist and environment concept artist for the game Broken Roads with Drop Bear Bytes studio.
Sara is involved in illustration work for projects such as The Sound of Contagion with Oxford University and UdK in Berlin.
In her free time she is building up a community of artists online through Discord and Instagram.
2D/3D artist focusing on character texturing and environment props, as well as lead environment concept artist for the Broken Roads game.
I worked as a 3D artist where I created characters, creatures and environment assets for film and advertising. Some of my roles included Cleaning up 3D scans of actors, sculpting, retopologizing and texturing characters and props for the Houdini pipeline.
Short term project where I created characters, props and environments for a 3D short film.
I cleaned up 3D photogrammetry scans of characters and environments for Monster Hunter as well as worked as a roto and compositing intern.